Olivine, a major character from the collaborative Steven Universe fan project known as "Minerva Gems".
Olivine is a war veteran with a troubled past, and has faced many hardships throughout her life, and has participated as a sniper in two major wars on the planet Minerva. Though retired from the COM military proper, she is currently a keeper of peace on the planet's rural settlements.
Olivine has 47,172 faces/93,972 polygons and stands at 1.75 meters tall in blender units, making her shorter than a Pearl. Her textures are all in 4k, and she has a weighted facial rig. The physics for her hair are primarily animated by hand. She even has a summonable weapon that comes in two configurations; a kukri and a longbow. The weapon is directly integrated into her model's rig, and can be detached from her gemstone to either one of her hands through two "copy transformation" constraints.
Olivine is a character created by my associate Meiu, and Minerva Gems is heavily based on the universe and lore of Rebecca Sugar's "Steven Universe".
Weapon summoning test animation